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Medium 9781904658412

7. What’s In a Name?

Slice ePub May 22, 2014

7. WHATS IN A NAME?

OR:
‘MAGICAL MOTTOS AND OATHS

One of the most misunderstood and largely undervalued magical acts is the adoption of a magical name, as is customary in the Western tradition of magick. In the past this has been taken very seriously by secret magical societies, as it sometimes is today, but usually for the wrong reasons. It is common to be attracted to magick simply for the fun of magical culture—dressing up in extravagant robes, speaking archaic barbarous words in a booming voice, meeting up in dark, secret places with fellow conspirators against the norm, and announcing yourself as Prometheon the Grand Arch Master of the Pyramid. Magick attracts the pretentious like flies to shit, and Lord knows there are too many ham magicians out there who take themselves too damn seriously.

With postmodernism came Chaos Magic and Discordianism, and the advent of the humorous magical name—after all, magick doesn’t need to be serious in order for it to work, does it? Prometheon became Potatoface the Slowly Reclining, and magick became a bit of a laugh. Magick also attracts yahoos like flies to shit, and there are too many ham magicians out there who think themselves too damn funny.

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Medium 9781449312046

A. Afterword

Slice ePub May 28, 2014

I have often described my work in the 802.11 working group as the best job I ever had, even though it was a part-time volunteer position that came without pay. As a regular attendee, I had a ringside seat for much of the 802.11n standardization effort, culminating in a vote in the summer of 2009 to approve the task groups final draft. Procedurally, it was a vote like many others I attended, but there was an electricity in the room. After years of exertions to meet the yearning of users for more speed, we were delivering a long-awaited standard. Even though the outcome of that final vote was not in doubt, I went to that meeting in part so that I could say I was there. As it turns out, I do have an interesting story to tell because the final vote was 53 in favor and one against proceeding, and many people want to understand why there was one no vote.

When I started with wireless LANs, it would have been unthinkable to use them as the primary method of connecting to a network. By delivering 802.11n, some of the smartest people I know have made it unthinkable not to do so. For most practical purposes, wireless networks are now on par with Ethernet. While wireless networks may seem like the obvious choice, few have a firsthand appreciation for technical and intellectual firepower trained within the 802.11 working group that makes it possible.

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Medium 9781933671048

2. Get Ready

Slice ePub May 27, 2014

OK! You've decided to take the plunge: you're switching to the Mac. Well, although you might think you're a Mac island in a vast sea of Windows, you're far from alone. Apple is on a roll, and millions of people are buying Macs, many of them for the first time.

When PCs seem to be everywhere, why should you be using a Mac? Let's take a look.

PC stands for personal computer, of course. But in this book and in the common vernacular, PC is a shorthand term for a personal computer running Microsoft Windows, as opposed to a Macintosh computer running Mac OS X.

People have various reasons for buying and using Macintosh computers. Here are some common ones:

Macs are stable. In general, fewer weird and unreliable things happen when you're using a Mac. Programs don't crash or freeze as often. Inexplicable problems, such as no sound from the computer or the mouse not working, are almost unknown. And although applications occasionally misbehave, full system crashes (the equivalent of the dreaded Blue Screen of Death in Windows) are rare.

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Medium 9781565925090

3. HTTP Messages

Slice ePub May 28, 2014

If HTTP is the Internet's courier, HTTP messages are the packages it uses to move things around. In Chapter 1, we showed how HTTP programs send each other messages to get work done. This chapter tells you all about HTTP messageshow to create them and how to understand them. After reading this chapter, you'll know most of what you need to know to write your own HTTP applications. In particular, you'll understand:

How messages flow

The three parts of HTTP messages (start line, headers, and entity body)

The differences between request and response messages

The various functions (methods) that request messages support

The various status codes that are returned with response messages

What the various HTTP headers do

HTTP messages are the blocks of data sent between HTTP applications. These blocks of data begin with some text meta-information describing the message contents and meaning, followed by optional data. These messages flow between clients, servers, and proxies. The terms "inbound," "outbound," "upstream," and "downstream" describe message direction.

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Medium 9780596003746

15. Object-Oriented Programming

Slice ePub May 27, 2014

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